Card Bonuses

Master the battlefield by leveraging powerful bonuses that can turn the tide of any battle. Each bonus offers unique abilities, allowing you to build custom strategies and outwit your opponents.

For exemple : D-3-6 means that a value between 3 and 6 will be drawn

ðŸĪŠ Taunting

Opponents always prioritize attacking this creature.

💀 Back to Life

When this creature dies, it resurrects with 1 health point.

ðŸ›Ąïļ Divine Shield

The first time this creature takes damage, it ignores it but loses Divine Shield.

🐍 Venomous

If this creature deals any damage, it instantly kills the opponent.

ðŸŽŊ Multi-shot

When this creature attacks, it also inflicts damage on the enemy to the right of its target.

⚡ Execution Speed

This creature attacks twice in a row before ending its turn.

ðŸ˜Ą Fury

This creature gains #VALUE# attack points every time it receives damage.

Value: D-5-10

🌀 Aura

All allied creatures gain +#VALUE# attack and +#VALUE# health.

Value: D-2-4 (accumulable)

ðŸ‘Ĩ Clan Aura

All allied creatures of the same race gain +#VALUE# attack and +#VALUE# health.

Value: D-3-6 (accumulable)

💊 Crowd Charisma

When this creature attacks, all allied creatures gain +#VALUE# attack.

Value: D-3-6 (accumulable)

🌟 Charisma

When this creature attacks, a random allied creature gains +#VALUE# attack and +#VALUE# health.

Value: D-3-10 (accumulable)

ðŸŦ‚ Mourning

When this creature dies, a random allied creature gains +#VALUE# attack and +#VALUE# health.

Value: D-3-10 (accumulable)

🧊 Insensitive

This creature does not take damage when it attacks.

ðŸĪ Crowd Mourning

When this creature dies, all allied creatures gain +#VALUE# attack and +#VALUE# health.

Value: D-2-5 (accumulable)

🧛 Life Steal

When this creature deals damage, it recovers as much health.

ðŸŒą Regeneration

At the end of each turn, this creature regains #VALUE# health points.

Value: D-1-4 (accumulable)

💖 Healing Aura

All allied creatures regain #VALUE# health at the end of each turn.

Value: D-1-3 (accumulable)

🧎 Blood Bond

When this creature dies, a random allied creature of the same race gains +#VALUE# attack and +#VALUE# health.

Value: D-5-14 (accumulable)