How are the cards generated?

The card generation process ensures variety and balance, combining predefined attributes and random elements to create unique cards. Here's a detailed breakdown of how the cards are generated:

Base Attributes

Each card starts with a set of base attributes: a race, a class, and distinct characteristics. These attributes are randomly selected from predefined lists, giving each card a unique identity and description. Races include various types such as "Elf", "Orc", "Human" and "Beast". There is also the special "Abnormality" race, which represents unique and distorted creatures. For example, a card could be a "Fierce Elf Warrior", a "Mystical Orc Shaman", a "Valiant Human Knight", a "Savage Beast Hunter" or a "Chaotic Abnormality Beast".

Random Stats

The card is then assigned random attack and defense values. For classic cards, these stats usually range from 1 to 7. For Abnormality cards, these stats range from 1 to 12. These stats determine how strong the card is in combat.

Bonus Assignment

Special bonuses are randomly applied to each card during its generation, based on its level. Bonuses could enhance attack, defense, or other abilities. These are selected from a predefined set of possible bonuses and can include things like "Divine Shield" or "Back to Life", which provide strategic advantages during gameplay. If the card is an "Abnormality", it always get the "Taunting" bonus. See all bonuses.

Bonus values : Some bonuses can have a random value. For example a bonus can give a random value between 2 and 5.

Level Progression and Rarity

Cards are generated at various levels, from 0 to 7. Each time a card is generated, it has a chance of leveling up. As the card levels up, its rarity increases. The rarity levels, are as follows:

These probabilities reflect how difficult it is to reach the higher rarities. As the card progresses, it becomes more powerful but also more challenging to level up to the highest rarity tiers.

Booster Draw Probability

The probability of drawing a card of a specific rarity in a booster is as follows:

Image Generation

Each card has a unique image that is generated using Stable Diffusion. The image reflects the card’s race, characteristics, and all its unique attributes, ensuring that no two cards look the same. This makes every card visually distinct. The image generation is made by using a prompt that is generated based on the card attributes. Each card has a perspective that is randomly choosen.

Unique Name Generation

Cards are assigned a unique name generated based on their characteristics. This name adds further uniqueness and identity to high-level cards, enhancing their significance in gameplay.

Abnormality Cards

"Abnormality" cards are special cards that are a mix between two animals. Those card are generated with 1 to 12 Attack and Defense. They will always have the "Taunting" bonus. They also have a unique prompt format.

Catalyst System

Players can now combine five cards of the same level in a Catalyst to generate a new, more powerful card or a card with special characteristics. Here's how it works:

Players must select five cards of the same level from their collection. Cards of different levels cannot be added to the Catalyst. A new card is generated based on the combined cards. The resulting card will typically have a higher level, though there is a chance to generate a special card with unique properties (e.g., "Abnormality").

When you use the Catalyst to combine five cards, you have a chance to obtain an "Abnormality" card instead of a classic higher-level card. The probability of getting an "Abnormality" card depends on the level of the combined cards. The probability is calculated as follows: 16% divided by 2 to the power of the combined cards' level. For example, by combining level 0 cards, the probability is 16%. By combining level 1 cards, the probability is 8%. By combining level 2 cards, the probability is 4%, and so on. The higher the level of the cards, the lower the probability of obtaining an "Abnormality" card. If you do not get an Abnormality card, you get a higher-level card.